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This is a really cool and interesting top down adventure style game. The graphics are well done, the atmosphere is spot on, and the story is weird and interesting. This is the first time I've ever seen a mechanic of managing your characters physical attributes like sleep and energy. As well as managing your characters stress and.....hand cleanliness? Aside from a bit of wandering around and figuring out where to go. The game itself did a decent job at pushing you in the direction you needed to go once you found a clue as to what to do next. I really like how unique this game is when it comes to mechanics and its old game style and look forward to checking out the full game upon completion. I did a video on my experience with the demo if anyone is interested.

WHERE IS EVERYONE!?! | Fatigue Pre-Alpha Demo

Thanks for playing the game! I'm glad you liked it. And thanks for the video! It's allot easier to determine what are the things that need some work when you see someone playing the game for the first time. You didn't say anything about the logic of the stress but if it seemed vague, it was viewing player stats that increased the stress level. In time stress goes down by it self if you don't view the stats. There was this hint prompt about it that almost everyone who have played the game so far, seem to have missed :D I've probably need to make it some how more clear.