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Thank you! I'm glad you enjoyed my game. Sorry that that door animation didn't behave for you for whatever reason. It's funny, I've run through that door 100 times and never had an issue with it. I'll look into it, though. As for dash, that was removed as it would have changed the dynamics of the game too much. My remove dash plug-in must not get rid of it from the keyboard config plug-in. Perhaps there's and option in there I can remove that with. 


There is a weird glitch where after you defeat a boss, the power up drops go as  little wonky and drop multiple of the same one more often for a short time. I didn't have much time to look into this one as it doesn't harm game play much. 


Yes, Holy is your default attack while Star is a power up and thus not affected by the upgrades. I must have got a little rushed and careless towards the end and not noticed the misnamed boxes. Thanks for catching that. 


As for the loading screen, I apologize for that. I actually almost left it off due to this issue as I created and testing my game on a very low powered computer and it happened to me at times too. The last thing I do on my project to is always to enable the MadeWithMV plug-in and for whatever reason, it's extremely un-optomized and runs really slow if RAM is low. I was hoping that most people would be playing on better hardware than I was using. I wanted to switch that out but was too afraid to try out a new plug in or event it in the final hours of the competition. 


Thank you for your review! I appreciate the feedback.