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Hey ! Thanks a lot for your comment, it means a lot to us.

First to answer your questions: the cleaning minigame does have an effect in the number of people you get during the day and thus in your earnings. If your glasses are dirty you get bad reputation so less people in the start of the day. If you break a glass you lose 1 coin. I don't remember for the chimney though.

Long story short, there won't be any update on this game for a loooooong time.

The thing is: we struggled just to finish this barely playable version, mostly because the engine we used (construct 2) is a pain (creating weird bugs like the one you had with the looping dialog) and we didn't build the game with a structure that would allow us to save some time when debugging or that would allow us to add features without creating hundreds of bugs.

So in order to make things properly we would have to start over in another engine, which would take a hell of a time.To be honest after two years to make this one,we're kind of lacking the motivation.

Right now we are working on a new game and have plenty of other ideas we want to try before coming back to Tavern. But maybe one day.

Thank you again for taking the time to write a comment. We are very glad someone (meaning someone we don't know) played and liked our quirky, buggy game.

Cheers!

G.

Hey! İt is also good to know my comments means a lot.

You guys did great job. İ understand the struggle about making a game or working with unproper engine. İ really liked it,the idea of "playing an ordinary town folk but still being head of quest organisation while struggling with ordinary shop keeper problems" This is really amazing! When it is right time to finish this game for you, i will be there to support you with all i can. Aslo, from now on, i'm gonna check your other works. 


Cheers!