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Thanks for your reply and yes, I would like to test the full version of the game.

I just came around some issues:

1. Tactical map: When you kill an enemy next to a car, the death-animation goes through the car. It is really a minor issue, because at the end of the animation everything is fine again.

2. Strategy map: When you move to the last available village in the demo version and don't do anything for a long while, your allies will conquer almost the whole map. After that, nothing occurs for a long time. But at about day 200 the paths on the map start to flicker at random. The flickering increases and finally the whole screen flickers and leads to a total system crash, forcing you to perform a hard reboot (tested on Ubuntu 20.04).

Thanks for your reply and yes, I would like to test the full version of the game.

Just email me at edwelch@astronautz.com and I'll send you a link to the linux version (I assume you are using linux)

> 1. Tactical map: When you kill an enemy next to a car, the death-animation goes through the car. It is really a minor issue, because at the end of the animation everything is fine again.

Yep, the code that prevents intersection isn't perfect, but works most of the time

> 2. Strategy map: When you move to the last available village in the demo version and don't do anything for a long while, your allies will conquer almost the whole map. After that, nothing occurs for a long time. But at about day 200 the paths on the map start to flicker at random. The flickering increases and finally the whole screen flickers and leads to a total system crash, forcing you to perform a hard reboot (tested on Ubuntu 20.04).

Thanks for spotting that, I'll fix it in the next version