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Any chance to implement this into SCUMMVM? Or is it already?

I haven’t seen any scummvm integrations of the shader. I think it would certainly be possible to do, but I have no idea how much work it would be, and I don’t have any plans to look into it myself. But the source code for the shader is available, so there’s always the hope that someone will implement it sometime.

Reshade now supports Scummvm using opengl, allowing you to use all kinds of CRT shaders and other effects. 

https://reshade.me/