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Thanks for checking it out! The trick is to find each enemy’s weakness (based on the action you choose vs what they did). If you can make them vulnerable you’ll take them out in one hit! 

Tried to replicate the danger of a real duel- each fight could be your last!

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Aaah I finally tried again and I was able to finish the demo, I had tried defense but I did not understand that it could be so useful, maybe you should have made it clearer at the start ? Anyway the concept of combat is interesting, I'm curious to see the different possible variations, and a little more challenging fights, overall the demo was really cool!

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Thanks! In the full game there will definitely be more of an introduction to the mechanics; since the demo is really short/easy once you figure out the twist, I left it to the player to learn from trial/error to sort of extend the demo's longevity. There's the Tanuki Tip that mentions defense but I think that's a little further into the island.

Definitely have a lot of enemy variation planned once you get off the demo island!
This game would never have been possible without this asset pack so I really appreciate you giving it a try!