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Syre's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1 | 4.400 | 4.400 |
| Overall | #3 | 3.800 | 3.800 |
| Keyword Relevance | #4 | 3.800 | 3.800 |
| Game Design | #4 | 3.200 | 3.200 |
| Sound | #5 | 3.200 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Right on the mark of the 3 keywords - great modelling work for such a short timeframe, very nice visual effects & shaders for the air bubbles & water light refraction mapped to ocean floor. The above water surface work was not too shabby either (although I did get stuck on a rock without momentum to get off again - poor mermaid!) I liked the inclusion of the timer/countdown required to get each of the items in sequence - I regret my mouse up/down mapping naturally works on an inverted Y axis to the expected motion. Fantastic BGM, so soothing.
A really interesting control scheme. Feels really cool to swim around. I was glad to see that I could dive up out of the water, that was a fun experience. Of course your visuals are totally on point, rad job. :3
Wow, this one looks amazing. Plays really great too!