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Thanks KV! I feel like alot of the issues are due to time crunch and first unity game hiccups. Ideally there would be cutscenes between each level, I tried doing silent protagonist theme as well. The gun models need to be deeper maybe extra ones of the same type give a boost. I wanted the controls to be super simple so there is no interact button. The overlapping guns and se are something I really tried to fix but I had to move on, I had a similar issue with slimes spawning on top of each other or going under the level when you kill a big slime, so I cut slime splitting :( .  I really should have added a tutorial or a lil how to play, go find the portal boss or anything, even if I don't like tutorials some people do and some people really need them if they aren't familiar with this type of game.