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(+1)

No rush, but seems like the white and red bathroom stall does not match the tileset, all the rest imports nicely. I tested 16x16, 32x32, both the bathroom specific png and the full interiors png, I would guess the issue persists on 48x48 as well:


https://imgur.com/a/g1I0JTZ

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You are right P1llus! I'm not gonna change them tho cause I've recently revamped them! In the bottom of the file you can find the new bathroom stuff including a modular stall system that only requires to be placed over the toilets! 


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No problem at all, I don't mind using those instead :)

Last but not least, I need to figure out if all the 32x32 characters was indeed intended to be cut just around the hair, I understood you created a dynamic system to be able to change out their hairstyles and such, which might be a RPGMaker thing, but just wanted to check if it was indeed intended?

Example cut on 32x32:

https://imgur.com/a/c1Gp5gP

(+1)

Yep, they are all that way, is it a problem for your engine?

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It's not a big issue, at least not in Unity, I can just set the offset myself, just wanted to make sure, so that I suddenly didn't end up with some characters one size, and others in another size :)

Thanks for all the swift replies, i'l get back to testing then!

Uh ok, they are all that way, and I won't change the character model ;)

You are welcome P1llus, tell me if there's anything else!