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I also really enjoyed the prompt. I especially appreciated that story and character investment were part of the ratings. I feel that story is often overlooked in jams, and it was super fun to explore the characters and see everyone's interpretations. I actually feel the opposite of Shweep, glad that I changed from my initial instinct to make a Mint game because she ended up being so popular (though I underestimated how popular Alexandria would be haha).

I think it's fair to allow small updates/bug fixes after the deadline, especially when it's issues of content not being able to be seen (like we had). It's also something we can't strictly control anyway, due to how itch handles the game pages. I trust the integrity of this community to not 'cheat' and add content after the deadline.

This was my first game jam done with a team, and I'd highly recommend it if you can find the right people. It helped so much having others to bounce ideas off of, especially with the story stuff. Our game wouldn't have been nearly as polished (or have such great character art) if I did it all alone.