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Sorry, my english might seem a bit awkward but it is not my first langage. 

I've played lots of VN but I'm not usually into otome games (unfortunatelly those tends to be too cliché and not credible enough for my tastes). I must say I didn't know I'd enjoyed the yandere trope so much before I played your game^^ This was a good surprise.

I enjoyed the concept of your game and I liked Kuro a lot (he was not just a stupid trope but a real fleshed out character). He made me blush as much as he scared me. I think it's a good thing because it means you portrayed him in a credible way, and the character fulfilled his purpose.

As a  writer myself I know that feedbacks can be very usefull and I think that it's a shame that indies creators receive too few of them. Because some works would deserve more support. I think you deserve to know that your VN is good and enjoyable.

The writing is nice, the story kept me interested until the end, the sprites are beautifull even if sometimes the different styles don't match very well with each other (not sure my sentence means something lol). 

I would personally have prefered to see the same sprite (one for kuro and one for the MC) with just a different hairstyle and outfit in each scenario for more immersion (and because it would have been more coherent with the ending). I'm curious to know why you chose different sprites (I don't want to spoil anything, but I think you see what I mean ^^).

Finally, I have only two majors complaints. I can't express the first one without spoiling the whole thing, so... I shall not write it here (if you want we could chat about it somewhere else).
I think you are not responsible for the second one (it's certainly the engine's fault) but even if I have a very good pc the game is very long to start. I don't really mind, but I think it's worth mentioning. 

Anyway... I enjoyed the ride a lot. I came for the horror elements and I ended in love with a yandere ;)

My favorite route was the detective route. I can explain why in more details if you want. My fav Kuro was the one during the detective one too, and during the princess one (I mean the personnality, because my fav design was the student route Kuro he he). My fav side character was Isabelle from the detective route too (I wish I could have kissed her instead of you know who)^^ Ah and my fav MC... hum... I'm not sure, i enjoyed them all except the MC in the student route (she's a bit dense lol) and the one in the gamer route (even if I enjoyed this route a lot. This scenario is very well built).

Have you ever considered publishing this game on steam? It would give you faaaaar more visibility, especially if you add few trophies (for ex one trophy per bad end. It's quite easy to do this with steam). 

If you have difficulties to find female voice actors for the other versions of your game, or even for this one (I might be wrong but I think rabbit has a male voice althought she is a girl? Maybe you didn't find an actress) I could give you a hand (or my vocal chords in this case). I have a mezzo-soprano voice, but you must know that I have a french accent ;) so I'm not sure if I can help.

Have a nice day, keep on the good work and don't forget to dream ;)

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No worries, I think your English is brilliant :3 I could certainly understand everything that you wrote.

Thank you so much for taking the time to play through the game and leave some feedback! It's very much appreciated :D I'm super glad that you enjoyed it!

I sort of know what you mean about otome games, haha. I'm a fan of the genre, but they can get very repetitive >.< As you say, a lot of them have characters in that just start feeling like walking tropes, sadly. I know the focus is supposed to be on romance, but I feel like that can sometimes leave the overall story seriously lacking. There are very few VNs I've played where the balance felt just right. I don't think I achieved a very good balance with SR because it's a bit lacking in romantic scenes compared to the volume of bad ends, haha. That's something I plan to fix at a later date though :3

It means a lot to me that you feel like Kuro was a real fleshed-out character because I really wanted him to be more than just a generic yandere dude. So it makes me very happy to hear that you think he was believable! I'm rather passionate about the yandere character trope in general, but you just don't seem to see all that many male yandere characters compared to female ones. Sometimes there's just too much crazy and not enough love as well when it comes to yandere characters, haha. It was really important to me that this was still a love story, despite all the horror going on x3

Yeah, feedback is a huge help! I do hope that I can make VNs as more than just a hobby someday, and in order to do that, I need to hear people's opinions and have a better idea of what works and what doesn't for people, rather than just going with solely what I would do myself. SR is like my baby, but with it being my first project, I now know there are several things I could have done better! I've learned a lot since starting work on SR, and hopefully, I'll be able to completely remake the game at some point into a more definitive version. You're right that it's difficult to get feedback as an indie dev, so any and all is most welcome :D It doesn't help that I don't have much of a social media presence either >.< I'm almost completely reliant on word of mouth for spreading the word about my projects.

Yeah, I know what you mean about the sprites, haha. It's something that still really bothers me about the game, and something I plan to rectify in the future remake! I want to have one artist draw all of the sprites so that the art is consistent across the board. There was no way I could afford that for this version though, and so I was stuck with using sprite creator software that I purchased. The trouble was, the game required so many sprites that the art from one software wasn't enough to cover it, and so I had to use art from various different software, where the pieces were drawn by completely different artists >.< And you probably noticed that the sprite for Topper looks completely different from everything else, haha. That's because, in all my software, there was nothing at all for clown/jester-style clothing, so I had to go to Fiverr and pay someone $5 to draw me sprite based on my awful descriptions and references >.<

That's interesting that you say you would prefer to see the same sprite for Kuro and MC, and it is something I thought about possibly doing for the eventual remake. Sadly, it wasn't possible with the sprite resources that I had, because while I could easily have used the same sprite body and changed their hairstyles for each route, I wouldn't have been able to give them suitable clothing to fit the different worlds, because each sprite body only comes with limited clothing options :( I was very restricted by my art resources overall, unfortunately. It would have been great to have been able to afford artists to draw everything for me, but with needing so many assets, I just didn't have the funds. I sorta had to make do with the cheapest assets that I could find to use. 

Thank you for not posting spoilers :3 If you wanted to let me know what the first complaint is, you could use one of the text headers (it's the first symbol called 'format') and write 'spoilers' in caps like this:

SPOILERS

Then press enter a few times and start typing out what you wanted to say, because that way, anyone who might happen to be reading your comment would be able to see that there are spoilers below and it'd be their choice to read on or not :3 And Itch will hide most of your comment by putting a clickable 'read more' part. If you'd rather email me though, you can always drop me a message to: melancholicmarionette@gmail.com

Yeah, you're right that the second one is the engine's fault, sadly :( I even made sure to compress all the game's assets as much as possible to keep the size as low as it could be without compromising image or audio quality, but due to the way the engine works, it does result in very slow load times cos of the size of the game >.< It's one of many reasons I want to eventually remake the whole thing! Now that I have a new engine, I probably won't use Tyranobuilder again because there are just too many annoying aspects. It's great for starting out, but the team behind it don't seem to be in a hurry to fix any of the incredibly annoying issues with the engine >.< I would still recommend it to anyone who wants to jump into making VNs without learning any code. It's just once you have a better idea of what you're doing in general, it becomes quite frustrating to use.

I'm glad you enjoyed the game overall though :D 

The detective route was probably my favourite one to write :3 Feel free to explain in more detail why it was your favourite if you want to! I'd certainly be interested to know your thoughts. That's awesome that you liked Isabelle as well :D Yeah, student route MC is a bit on the dense side, haha.

Honestly, I would absolutely love to get the game on Steam! The trouble is, with it being a free game, I can't afford the £100 (or something like that) publishing fee >.< When I get around to the remake though, I might attempt a Kickstarter or something to help pay for various things. I just want the game to be as good as it can possibly be. If I could somehow get funded, it would allow me to get better quality assets and, as you say, to get the game on Steam as well :3 I would also be a bit embarrassed to put the game on Steam in its current state just because of the bugs with the engine >.< I want players to have as smooth an experience as possible, and I feel like Tyrano gets in the way of that. If I can remake it using the engine I have now, it'll be much more polished!

You're right about Rabbit, haha. I did cast a female voice actor in the role, but she sorta just vanished on me >.< so I ended up using the guy who I had cast as the male version of Rabbit instead to play the female version too! It's entirely possible I might need more voice actors for both the upcoming BxG version and the otome remake. I know for certain that I am missing a few voices for the BxG version, and that some parts will need to be rerecorded. There's certainly nothing wrong with having a French accent anyhow :3 I actually think that an accent like that could suit a character like Rosemary. Also, in the BxG version, some of the characters are like genderbent versions, haha. So there might be things like a female Christo, and I think a French accent could suit a female Christo pretty well. I'm a long way off of sorting that sorta stuff out though at the moment, so I'd have to get back to you on that closer to the time :3

I hope you have a nice day too + that you're managing to stay safe! Thank you again for all your feedback :D I really appreciate you taking the time to type it all up!