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For whatever reason, I was seeing bombs and missiles immediately after a loss and replay, without closing the launcher. Might be a bug. Maybe I accidentally hit one of your debug keys and didn't notice.

I forgot that this was a re-implementation of the original game. Naturally, stay true to the mechanics. My suggestions weren't taking that into account.

Do you feel better now that this is out of the way?

(+1)
For whatever reason, I was seeing bombs and missiles immediately after a loss and replay, without closing the launcher. Might be a bug. Maybe I accidentally hit one of your debug keys and didn't notice.

It's not impossible. There ARE a couple debug keys in there that spawn stuff manually. (Just checked; it needs ALT in addition to a letter to do the spawn. ALT+R for the missile, ALT-U to spawn a UFO.)

I just played through a couple games to try and repeat what you're describing, but I can't. They DO continue to spawn during the GAME OVER screen, though. (Where they do nothing except keep the background busy.) But I doubt that's what you're referring to. Damn, that's weird.

Can you consistently repeat it? It'd nice to get a vidcap of that. ;U

I forgot that this was a re-implementation of the original game. Naturally, stay true to the mechanics. My suggestions weren't taking that into account.

Still good to think about. Several times during this game's development I thought about whether I wanted to remake it or try to enhance it with power-ups and stuff like that. Eventually I decided to keep it as pure as I can (which didn't COMPLETELY happen), and then maybe some day augment it with modern extras and sensibilities as a sequel of sorts.

Do you feel better now that this is out of the way?

This should have been pushed out a LONG time ago, but I let feature creep soak in hard. I kept doing crap like redesigning the asteroids artwork (they had animated fire along the bottom of them, once, making it look like they were burning in the atmo, but it looked really tacky).

I need to stick to a schedule. Hit it. And push it out. (Within reason.) Hanging onto this game for so long was a huge mistake; one that I hope to keep from happening again.

I'll try to get a vidcap of it happening. Maybe I'm imagining it.

I had a project I did after hours for work in early 2015, in about 3 weeks. Simple reverse engineering project.

I released it last week. Feature creep, man. But, we've got a nice dev kit now. Oh, and yeah, it replaces that old printer or whatever.