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(+2)

Well, about the writing, it's a consequence of my inexperience creating videogames when I was just starting, it was the first time I did something like this and I wanted the story to leave enough freedom to go in the order you want or just ignore a girl if you want. Many games stop your progress and despite the "sandbox", you will be forced to go with all of them in order to reach the end, but I didn't want that here, so it is difficult to predict how each player will progress in the story.

The basic idea is to have 6 very distinct story arcs at the beginning, then a new one opens with Mary (so 7 paths). As you go along, everything is connected and develops until one of the endings.

That's why I decided to pause the story and dedicate two months to polish all the details, rewrite the whole beginning, because due to many problems with my personal life during the development of the game, I had to cut a lot of content that in the long run, but in the end ended up hurting the game experience.

There is still a lot to be added in Lucky Paradox, with that will come many more interactions between the girls. This is vital for the development of the story. 

Thanks for all the feedback, this kind of criticism helps a lot to the quality of the game <3