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(1 edit) (+4)

Yes! I finally got it!

(i got super lucky with a floor 6 mirror dice)

Congrats! ^^

I would like that you can have 30 health at max rather than 20 but you still start at 20. Another thing is that when you have a choice between getting a dice or upgrading it. I have another idea is that you can choose who you want to attack because I keep on dying from the last enemy. This is the last one that is just a random idea and that idea is to have a option between infanite mode and story mode but that is just stupid but it would be cool. Like how I said the game is good but it can some improvements.

(+1)

This game is fantastic!
The gameplay and dice mechanics are executed perfectly.
If there was a simple infinite mode then i would have gotten a bit more enjoyment out of it.
The addition of dice rarities and the OVERKILL dice was great and i look forward to the next content update!

(+1)

Glad you updated this, because I loved it on my first try! The Heavy dice that stay on the board are genuinely the best part and makes you do the most thinking about actual future moves, I'd love to see more dice that incorporate some kind of bonus beyond the turn you play it on. 

(Like they reroll the existing dice you're currently holding onto or help boost the chance of getting another dice like it out of your bag next turn) 

Really you could do whatever you want, the concept is really solid!

Marvelous work!

I finally beat the dungeon!

do you think there might be a chance of you adding more dungeon floors?

"slippy's dead."         

"NICE"

SUPER COOL GAME

(+2)

I just found this game and I love it so much! I love the combat and the strategy you need. I really do wanna suggest just one thing. Can there be a way to select which enemy I want to defeat first because the shell bug and healing bug are the last ones to go and they are the most difficult to defeat...that's just one thing. Also, is there a way to upgrade how many dice you can select to play instead of just 3.

What that super shell bug, it hits like three times for 5 dmg each WHAT?!?!?!

Really good game, I'm totaly in love with this, but idk if I've just a good deck but I've first try the 20th floor ^^'

very fun and addictive

(+1)

the pixel art is gorgeous and the game is very nice, I didn't saw many types of dices though, just a quick suggestion: when I lose I was expecting to see an ending screen with statistics, instead, it just went to the biginig.

(+2)(-1)

Some suggestions for the future maybe:
* Check-points (you restart at 10th floor if you finished it)
* Finish turn button could light up when you can press it (was slightly discrete) 
* Option to select which opponent to attack? :D 

Really enjoyed playing. ;D
(Got stuck at floor 16)

2 tanky shell bugs with that ninja lookin one that double attacks in the back. got shredded

Yupp :D 

That's where my journey ended 😅

(+3)

Very successful game. I want online version of this game. I think, it would be great if we could play against other people.

i love the idea of that

Really liked the game, love the concept, very captivating! Great work :D 

is so good, but is just batlles with no final, i play just 1hrs

I just lost a whole day to your game... Awesome job! This could easily be made into a full fledged game.

Very good job

This is lightning in a bottle.

(+2)

Fun fact, if you get the poop attack die that only does 1 damage no matter what and upgrade it, it does 6 damage every turn no matter what. Really enjoyed this game but wish it was longer, which it seems it may be in the future.

You mean the poop dice? That's nice, you have to live with some garbage for a while but then get a slightly op dice afterwards

Awesome game. I enjoyed so much.

(1 edit)

Great game, I finished it a few times and I use it during boring calls in work to keep myself occupied :)

Some of my impressions about the balance:

1) Heavy green dice are overpowered. You don't even need armor, you can just pump your number up constantly and stall the final blow to get full HP. Having heavy green might be okay, but it should still be crystal.

2) Final boss is a bit easy. I think it can have 40 or even 50 HP so it is a bit more challenging.

3) Remove dice strategy is real. Some people already mentioned it, but removing three dice early on and then focusing on updating the rest seems to be the way to go. It is worth it to get new dice only at level 15+ to get some golden heavies.

Looking forward for future updates.

yeah next update definitely need to do something about the "remove dice" strat early game... just used it and beat the final boss in 2 turns lol

Had lots of fun playing this. Good Turn-Based Strategy Game. Made it to floor 16.

I've beaten this after a day or so of playing it too much. It's really cool! My favorite part is the board itself, and I definitely think you could do more with it - enemies that block slots of the board, Lonely Dice that need to not be next to anything else in order to work, alternate characters with different boards, upgrades to particular spaces on the board, who knows!

There also isn't that much... dice-like about the dice, I guess. Nothing rolls them, they're just static numbers. Maybe a Boost-like dice type that rerolls the things they're next to? (With some kind of cap, of course).

I also think the rarity system needs to be more obvious in-game; there were a lot of times I was confused about why my silver Block die was only worth 3 points.

(1 edit)

Could you make a mobile version of this game so we could play it on the go

I would love to see it

(and yes i really like the game just so you know)

(+1)

I agree! Mobile version would be fantastic!

Y E S

This game is so great and soo deep, I been playing it all the time (also shows how much I like hard games), and it feels so good to get an epic build, and you always are crafting a new one! I can't wait to see more, expeshaly unique items like the mirror die. Also I see there is a counter for the number of dies you can place, possible increase in max dice upgrade!?!? Expeshily with the quote "sometimes an ENDING is not really an ENDING". I will be keeping a close eye on this game!

Haha thank you! We hope you'll like the next update :)

why reseting when died?? add permament upgrdes pls

Its a rouglelike

(+3)

PLEASE ADD PERMENANT UPGRADES LIKE UPGRADING YOUR STARTING STATS AND DICE, OR NEW CHARACTEERS WITH NEW ABILITYS PLEEEEEAS!

(1 edit)

Here’s my take on your game:

Overall Rating: 8/10

Visuals: 10/10

Loved the art style of the game and its visuals.

 

Sound Design: 9/10

Another great aspect of this game my only complaint is that background music gets repetitive if you play for a long time.

 

Gameplay: 7/10

I think this is the weakest part of your game. It needs more special effect dice because currently there seems to be only one winning strategy that is to delete your both attack dice and buff the last one to gold. Another issue that I found that if you get matched against Block – Heal – Archer trio with one of them being boss it becomes almost impossible to win this level.  

 

UI: 10/10

UI was also pretty clear and will love to see a main menu in the future. :)

 

Some Thoughts:

These are some features you can add:  more dice like some aoe effect dice, maybe some kind of one-hit kill dice. Also, some ways to select which enemy to attack.

Overall really loved your game will love to see more of your work.  

A review by VIT Bhopal, Gaming Department Student

                                                             

Thank you for the feedback. As the one who made the art, I feel very flattered! 

Does A Non-Crystal Healing Die Exist?

I got a crystal mirror die, but I don't think healing dies have non-crystal, or you will be able to go super defence and heal all the way up with an enemy one hit from death

Yeah there is one, but it is quite rare to appear ^^

Ok Thanks I Dont Mind It Being Rare I Just Want To Know It Exists

uhhhhh, I found one.
So I think when you get a new die from the "Get new die", you can apparently get the most powerful heal die in the whole game a gold non-crystal healing die.

wow 17 floor first try very well

I feel like the ability to remove 3 dice in a turn seems way too powerful, but maybe that's by design. Anyways, was a fun time playing this.

(+1)

Thank you for the feedback! ^^

I had a ton of fun playing. 

The most broken strat seems to be getting 2 remove dice rewards within the first 5 levels so that you only have one of each kind of dice (or two defense if you want). You can hit “done” without removing all 3. Then focus on leveling up the dice you have. This will ensure you get the same strong dice every turn, allowing you to steamroll until round 16-ish. If you have to get an extra die, try to get a mirror die or another defense die. Mirror + a gold defense die every turn is broken. You don’t even need to use heavy dice, but they help in the late game. I’ve found that a second healing die is sometimes a hinderance because it takes up a slot on the loadout and rarely gets used. 

(+1)

Thank you for your comment :) It looks like the removing dice will have to be modified since when we the dev team play the game we also tend to abuse that option for an optimal deck haha

could just have a minimum required # of dice in deck

yeah I figured out that strat too, hopefully next update changes things

(+2)

Hey! I absolutely loved playing Die in the Dungeon I've never seen any other turn based game like it! I hope u keep developing the game so I can play more! Good luck! >:D

Thank you so much! :D

(+3)

Wonderful game, has the potential of an indie hit. The presentation and graphics are just the icing on the cake. Discovering cool synergies and combos makes it addictive

(+1)

We are glad you liked it ^^

(+3)

Awesome! I had a lot of fun with this game, it took a few attempts to beat, but I had a lot of fun with it. A little more variety with the enemies would've been nice, but it looks like this is still in development and a wonderful start. It was actually so good, I signed in just to leave a comment and say I liked it. Keep it up, please!

Thank you! We are going to keep giving updates to the game hope you like them ^^

(+1)

7/10 I really appreciate the concept of using dices. It's fun, strategic, and unique. The enemies in the game are also really nice. The game's not too hard, but it just gets repetitive for a while. I also hope for a little story in the game (albeit I didn't finish all of the levels) but I overall found the game pretty nice!

(+1)

Thank you for the feedback! The current version is very similar to the one for the game jam this game was initially meant for, so all the things had to be rushed, however with new updates we will be introducing new enemies, bosses and dices too!

hopefully more levels come soon

(+2)

If you bring only heal dice into a battle, and then use them all up, you will softlock the game (don't ask me why I tested this I don't rightfully know).

Haha, we should've thought about that one. Thank you for letting us know, it'll be fixed in the next update ;)

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