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(1 edit)

New devlog! I'm basically prettying up the vegetable city, trying to get it to a level of detail & polish I'm happy with.

Added:

  • Animations for the main character (she's asymmetric!)
  • Cape & dropshadows
  • Tighter, nicer background elements/landscapes
  • Much improved tileset
  • Tile layers (character can move behind tiles)
  • Parallax tweaking
  • Carrot Punks. You can kick them!

Here's a devlog video:


The plan is to have the Player able to kick everything while in town.

Something I'll be working on soon is the game area for this concept art, which is a trash-filled moonscape.

Also, concurrently with the game I'm creating "comic panels" for the game's interactive cutscenes. Here's a sneak of the pen & ink art for that!

I am trying to intentionally overload you with art. Is it working?

Next up:

  • Afore-mentioned Trash Moon
  • Panel/cutscene  groundwork & effects
  • Figure out how to make a map screen
  • Hitboxes! Actual fighting!