Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

「When you spend time gathering supplies from a significant location, gain 1D worth of Tinder. After defeating an enemy, you may harvest them to gain 1D of Tinder equal to their CD.」

This means that you can get 1D6 Tinder by collecting at important locations.Kill each enemy can get ND6 Tinder?(N=his CD)

and this「Spend an Insight to:● Add +1 AD to a successful attack roll as critical damage.」

Does this mean an extra 1D6 damage, +1 damage, or throwing another AD to try may be available more damage?

Spending an Insight on an attack adds an AD to the attack after the fact. Since damage is calculated as the difference between the highest AD and the highest CD, this means spending an Insight can be compared to landing a perfect parry in a Soulslike video game.

For example, if a character strikes an enemy and rolls a 5 on their AD versus a 4 on the opponent's AD, they're only dealing 1 damage. If they spend an Insight, they roll the additional AD and potentially deal 2-7 damage with the attack instead.

Correct, in the current iteration of the rules, defeating a 1 CD enemy and gathering Tinder from them would give you 1d6 Tinder, while defeating a Formidable 3 CD enemy would give you 3d6 Tinder. The GM is of course free to adjust values if they feel like something has significant value or ambient energy (harvesting from a small pile of coins vs. from the throne room of a forgotten king).