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We are definitely aiming to have MH’s player characters be able to fight all enemies and factions in the game, with some key exceptions. As of right now, I have put in a lot of work to ensure that it is relatively easy to add in new weapons and enemies into the roster of usable entities for a character/faction. It’s proven very valuable to our level design team to have as much freedom as we have time implement.

And thank you for the kind words, I hope that we will be successful as well. Regardless of whatever happens with this project, our hard work will not go to waste!

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Thank you for your response! Sorry it has been a while, but also will we be able to set mouse sensitivity and rebind keys like we could do in HM2?