We are definitely aiming to have MH’s player characters be able to fight all enemies and factions in the game, with some key exceptions. As of right now, I have put in a lot of work to ensure that it is relatively easy to add in new weapons and enemies into the roster of usable entities for a character/faction. It’s proven very valuable to our level design team to have as much freedom as we have time implement.
And thank you for the kind words, I hope that we will be successful as well. Regardless of whatever happens with this project, our hard work will not go to waste!