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(4 edits)

Basic TCG Magic the Gathering Rules: v.004 Creatures 

This is a scenario that doesn't change the rules or endgame of Basic TCG. It simply enables the use of Mtg cards as part of Basic TCG decks. 

A card's level is it's mana cost (total up the number of mana symbols and the number of colorless mana a card would require to cast, that is its level)


Optional Combat Rules if you want to be able to make creatures fight: 

A creature's power and stamina are independent from its level. So if you have a level 2 creature with  3 power and 3 stamina, an action dealing 2 damage would remove it from play but it would need to face a power 3 or level 3 creature in combat to be removed from play.

If a card has a +1/+1 token on it, that affects it's power, stamina, and level. So if a level 2 creature with a +1/+1 token takes 2 damage, it would still be in play a long as it has that token.

If a temporary effect such as a spell or instant give a bonus to stamina, that gives a bonus to level as well only for the purpose of determining if the card is removed from play when taking damage. The card can be removed by taking additional damage or by the end of the effect giving it the bonus.

Any creature card has the following action: Attack: Choose a creature controlled by another player. If the creature's stamina (or level if it does not have stamina) is less than this creature's power, it goes to the discard pile. (The goal here is to give creatures ability to attack like in MTG). If that card's power (or level if it doesn't have power) is equal to or higher than this creature's stamina, send this card to the discard pile.

Any creature card has the following passive: (Blockable): When this creature uses it's attack action, the player whose card is being attacked may block the attack with a different creature if able. They then compare power and stamina (or level) as normal. 

Most abilities should be used as written remembering to fill int he blanks as you go.

Some common abilities:  (First strike): If the attacking creature can send the attacked creature to the discard pile, do not check to see if the attacking creature also gets sent to the discard pile unless both have first strike. 

(Flying): If the attacking creature can fly, it can only be blocked by flying creatures and creatures that can block flying creature. 

(xxxxwalk): If the attacking creature has the ability to walk, if the defending player controls terrain or a card containing terrain of the specified type, the creature may not be blocked. 

(Poison): When attacking, the creature also deals damage to the creature it attacks. 

(Deathtouch): If the creature attacks a creature, that creature is sacrificed at the end of combat

(Defender): The creature cannot attack

(Protection): The creature cannot take damage from, be discarded by, or be target by the color of card it is protected from. (Protection from white suddenly got a lot more powerful?)

(Reach): The creature can block flying creatures

(Regeneration): You may discard a card from your hand to prevent the creature from being discarded from play