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Ice Cream! Shops! A new game dev video:

Larger buildables like shops have been coming for a while, I think the first related lines of code I wrote back January, but it's taken a while to flesh out to the point where there isn't just a grey block sitting in the world. It's a complex piece of work! Take queuing, visitors have to line up, and move forward in the progression, but visitors can get pushed out and have to get back in line - it's pretty hard to not have would-be shop patrons fight over a single queue position, and lots of tweaking is required to resolve those sorts of conflicts.

A stretching piece of work like this really deepens the whole building side of the zoo management, and it's really easy to extend to however many other structures (drinks, umbrellas, zoo maps, toilets) that have queues I need, they just need different models and textures. The hard behind the scenes work is done, in other words.

Happy to answer questions!