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Ooh, I like this, this is really good!

This game is a simple straight-forward linear platformer, but with a twist: your character won't stop jumping. You need to navigate several treacherous obstacles with your character doing a max jump everytime they land. I find this a pretty fun twist to platforming, and it makes otherwise trivial sequences into interesting challenges.

There are tons of variety in obstacles and elements, my favorite of which are the slopes that send you rolling down Sonic style, the arrow bubbles that shoot you forward and, of course, the on-off blocks that change state everytime you land. The level design makes pretty good use of the elements too, never being repetitive, but always being challenging (in a fair way).

There's also a downward scrolling level where you "helicopter" down while avoiding a series of chainsaws and stuff, and it's also pretty good. It changes things up a bit, offering a bit of a break from the constant jumping of the regular levels. However, there are certain parts in this section where, if you don't know what's coming up, you may end up in a situation where you're too far from a safe spot and don't have enough time to move to it. This didn't happen that often, but still.

I quite enjoyed the boss too. I love how its character design doesn't fit the rest of the game at all, it makes for a hilarious contrast, and the gameplay itself is pretty great too. Easy, but not too easy, and also super fun. I love how you're just, like, BONKING this evil-looking necromancer looking guy Mario style, LOL. Oh, also, the escape sequence that comes afterwards is pretty good too.


Add to all that an adorable premise, involving a cute bunny taking back his horde of carrots, with adorable graphics and solid music, and you have yourself a nice and fun short jam game.

All in all, I had a BLAST with this one. It was short and a bit easy, yes, but I had a smile on my face throughout the whole thing.

Wow, thanks for the review and glad you enjoyed it!