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thanks so much! just to clarify further (though hopefully not muddying the waters), you choose one skill from each of your two adjacent realms, so a Bone Manipulator gets the four Bone skills (Fracture, Protect, Fuse, and Forge) each beginning with 1 and then chooses one from the adjacent Meat list (begins at 0) and one from the adjacent Brain list (begins at 0) for a total of 6 Skills, then rolling 6d6 and assigning each respective value to your skills. At the start of play, your realm's inherent skills will be valued 2-7, your adjacent skills will be 1-6. Hope this makes sense and I didn't make it more muddy!

no In fact it helped more! I appreciate the additional reply! If I may ask one last question, what exactly does the balance die do? Once it goes past d4, is the game just over?

exactly. The balance die is a measure of the collapse of reality, and as the die gets smaller to indicate collapse spending along, the setting should become more turbulent and the keepers and relics more powerful and violent. When the die would change from d4, reality is destroyed