Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The planets are fine when you're moving, but they're jittery when you stay still.  If you made this in Unity, try using fixedupdate instead of update for their movement. Still interesting though :)

(+1)

Wow thank you for leaving a comment! I didn't expect that. I used Godot but your advice could still make sense. Thank you :)