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Incredibly well made for a week honestly.  And Congrats on winning the jam! Super big question though, some parts of your game have this URP "filter" added onto it right?  It makes the outlines of your objects pop with a blue/red/green color and I was wondering if you'd be willing to tell me how that's done? Cause I've been looking through the Unity's URP's list of Overrides and I cant seem to find anything that can replicate it lol

Thank you so much. We did not use unity's urp. Is it the post processing you are talking about? 

Ah yeah, I'm talking about the post processing

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Then I think it is the chromatic aberration

Ahhhhhhhhhhhh, thanks so much man!  I've been looking for that effect forever lol