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Well that was interesting concept as I like insanity, and Alex does seem to be kinda insane. I liked the sound design and atmosphere as stellar and kinda simple environment helps to create that uncanny feeling. I had some fun with the game but I can't hide fact that I was disappointed with Alex as without any threatening features he is not much of a danger. Also I feel that I might have miss something in the game as I didn't really understand the mechanics of the game. I had no idea how to properly avoid Alex or what was the meaning of the knocking into the doors. After few changes I would love to see what this game become so keep up the good work!

For anyone interested I will leave my little reaction gameplay video.


Enjoy !

it is fun

Thanks for your comment, and for the video. To avoid Alex it helps to call him and listen for his phone ringing, to try and estimate where he is.