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(1 edit)

We split the work 50/50, I did the art and level, and Harley did the programming. We're both fairly experienced with Unity at this point, so getting a game like this up and finished in an hour while not exactly a walk in the park, was a goal we were able to complete.

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Mhh okay im sorry, but I guess you understand my point doing this as a single person in 1 hour would be really hard for 1 person, with 2 people, its not that hard anymore. Like the textures nice work.

Thanks! :) I used the free web app Piskel to make em, it's a real handy tool for this sort of thing