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(+1)

I really like this game so far. I agree with the suggestion of allowing us to directly type the names in as opposed to the RPG-style.

I also think some type of visual feedback as to the passage of time, maybe also a wait button? Unless I'm missing something, it's rather tedious that the only way to update on-screen information is by mindlessly opening/closing menus.


I do like all the options though, this feels like South American "WARSIM" and that's pretty awesome. I'm wondering if it's just best to ban the masonry early on for all the sweet cash.

I always wanted a bite-sized Tropico :3

Thank you very much for your feedback! :)

This game was in fact hugely inspired by Warsim, I am really a fan of their game and work! I got some feedback talking about the same issue regarding time. It passes naturally, every 15 minutes equals a year, but I really should have clarified that. By coincidence, I have been working for the last two days on a new update, which I will release in a matter of a few minutes! I honestly like the initial text, and since it can be skipped I don't see it as a major problem. However, I will try to find a new way to make it more simple without sacrificing my initial intentions.

It will add:

- Five different options at the start regarding how your nation got independence (each option giving different advantages or disadvantages)

- A simple line at the beginning explaining  how time passes

- New sound effects

- More details about native revolts

- A fix that enhances the chance of a Civil War (the previous chance was too low and I really want some players to experience this event during other runs)

- New versions for Linux and Mac

Again, thank you for your comment! :D

(+1)

I'm looking forward to playing more when I get home from work!