Cool Breakout clone with some fun and spiteful level designs. The edge mechanic adds some fun chaos that can quickly turn things frantic and kept me paying attention. The unpredictable bounce angle can be a little frustrating to deal with though. This is what usually got me killed, especially if the ball was already moving faster than normal.
I wasn't able to clear any levels. I think extra lives would reduce some of the frustration of dying near the end of a level - maybe 2 extra lives, with bonus points added for each remaining life after a clear?