Hi! have you checked the unity sample scene in the asset package? You can see several examples in there with different layered options and objects you can turn on and off for studying!
Additionally, here's a gif with the tile palettes used in question to achieve certain combinations (as mapped in unity, but this also should apply to other versions as well)
This sample uses the beach skin, but you can find other coast options if you have other preferences, such as the rocky water coast:
Hopefully this is clarifying enough!