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 Possible bug, on this screen the -1 ACC was reducing my ACC from 10 to 8.  Taking +2 ACC would increase it back to 10.  Also how does the rounding work if I have say, 20 in a stat and choose x14%?

 

Another display bug, at 164/164 my MP bar is displayed as 99%

Thanks for the reports! Everything on the back-end is secretly a float, so rounding should preserve fractional values fairly. That being said I’ve no idea why a -1 would go from 10 to 8 unless you hit an extremely pathologically rare floating point rounding edge case. Or there’s just some other bug.

I don’t expect to take the concept any further in its current form, though I do like the simplification of magic systems into a press your luck / unresistable damage option instead of a rote litany of Fire 1, Fire 2, Ice 3, etc.