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Btw, for anyone wondering about the timeline (since I feel like a few people have mentioned), it went something like this):

  • Friday: think of idea, start writing up some recipe stuff
  • Saturday: collect art, write up all the recipes (what ingredients, what extras, what substitutions, etc.)
  • Sunday: more collecting art I think? Writing ingredient descriptions. And then starting to actually make scenes
  • Monday-Tuesday: build the rest of the main game scenes, add most of the programming
  • Wednesday: record voice (reading ingredients and ingredient descriptions
  • Thursday: more record voice, start adding the voice in
  • Friday: add level select menu, start menu, and settings menu.
  • Saturday: more record voice (the accessibility stuff, the audio comments for the start of each recipe, and the audio comments for failure), add music (Rosko wrote it so I just needed to add it into the scene), add SFX, add keyboard controls to menus, bugfixing
  • Sunday: add level start audio, add fail audio, add voice accessibility, frantically fix bugs I only discovered last minute