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Hello; the images used by both the sprites and the background tiles are both located on the "images" section of the JSON, structured as an object whose keys are the names of the images and whose values are tridimensional arrays containing the pixels of the image, the first dimensional being the frames, the second being the rows, and the third being the columns:

  "images": {

    "TIL_a": [

      [

        [1, 1, 1, 1, 1, 1, 1, 1],

        [1, 0, 0, 0, 0, 0, 0, 1],

        [1, 0, 0, 0, 0, 0, 0, 1],

        [1, 0, 0, 1, 1, 0, 0, 1],

        [1, 0, 0, 1, 1, 0, 0, 1],

        [1, 0, 0, 0, 0, 0, 0, 1],

        [1, 0, 0, 0, 0, 0, 0, 1],

        [1, 1, 1, 1, 1, 1, 1, 1]

      ]

    ],

    "TIL_b": [

      [

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 0, 1, 1, 0, 1, 1, 0],

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 1, 1, 0, 1, 1, 0, 0],

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 0, 1, 1, 0, 1, 1, 0],

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 1, 1, 0, 1, 1, 0, 0]

      ],

      [

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 1, 1, 0, 1, 1, 0, 0],

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 0, 1, 1, 0, 1, 1, 0],

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 1, 1, 0, 1, 1, 0, 0],

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 0, 1, 1, 0, 1, 1, 0]

      ]

    ],

    "TIL_c": [

      [

        [0, 0, 1, 1, 1, 1, 1, 0],

        [0, 1, 0, 0, 0, 0, 1, 0],

        [1, 0, 0, 0, 0, 0, 0, 1],

        [1, 0, 0, 0, 0, 0, 1, 0],

        [1, 0, 0, 0, 0, 0, 0, 1],

        [1, 0, 0, 0, 0, 0, 1, 0],

        [0, 1, 0, 0, 0, 0, 0, 1],

        [0, 0, 1, 1, 1, 1, 1, 0]

      ]

    ],

    "TIL_d": [

      [

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 0, 0, 0, 0, 0, 0, 0],

        [1, 1, 0, 0, 0, 0, 0, 1],

        [1, 0, 0, 0, 0, 0, 0, 1],

        [1, 1, 0, 1, 0, 0, 0, 1],

        [1, 0, 0, 1, 1, 0, 1, 1],

        [1, 1, 0, 1, 1, 0, 1, 1],

        [0, 0, 0, 0, 0, 0, 0, 0]

      ]

    ],

    "SPR_A": [

      [

        [0, 0, 0, 1, 1, 0, 0, 0],

        [0, 0, 0, 1, 1, 0, 0, 0],

        [0, 0, 0, 1, 1, 0, 0, 0],

        [0, 0, 1, 1, 1, 1, 0, 0],

        [0, 1, 1, 1, 1, 1, 1, 0],

        [1, 0, 1, 1, 1, 1, 0, 1],

        [0, 0, 1, 0, 0, 1, 0, 0],

        [0, 0, 1, 0, 0, 0, 0, 0]

      ],

      [

        [0, 0, 0, 1, 1, 0, 0, 0],

        [0, 0, 0, 1, 1, 0, 0, 0],

        [1, 0, 0, 1, 1, 0, 0, 1],

        [0, 1, 1, 1, 1, 1, 1, 0],

        [0, 0, 1, 1, 1, 1, 0, 0],

        [0, 0, 1, 1, 1, 1, 0, 0],

        [0, 0, 1, 0, 0, 1, 0, 0],

        [0, 0, 0, 0, 0, 1, 0, 0]

      ]

    ],

    "SPR_a": [

      [

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 1, 0, 1, 0, 0, 0, 1],

        [0, 1, 1, 1, 0, 0, 0, 1],

        [0, 1, 1, 1, 0, 0, 1, 0],

        [0, 1, 1, 1, 1, 1, 0, 0],

        [0, 0, 1, 1, 1, 1, 0, 0],

        [0, 0, 1, 0, 0, 1, 0, 0]

      ],

      [

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 1, 0, 1, 0, 0, 0, 0],

        [0, 1, 1, 1, 0, 0, 0, 1],

        [0, 1, 1, 1, 0, 0, 0, 1],

        [0, 1, 1, 1, 0, 0, 1, 0],

        [0, 0, 1, 1, 1, 1, 0, 0],

        [0, 0, 1, 1, 1, 1, 0, 0],

        [0, 1, 0, 0, 0, 0, 1, 0]

      ]

    ],

    "SPR_b": [

      [

        [0, 0, 0, 0, 0, 0, 0, 1],

        [0, 0, 0, 0, 0, 0, 0, 1],

        [0, 0, 0, 0, 0, 0, 0, 1],

        [0, 0, 0, 0, 0, 0, 0, 1],

        [1, 1, 1, 1, 1, 1, 1, 1],

        [1, 0, 0, 0, 0, 0, 0, 1],

        [1, 0, 0, 0, 0, 0, 0, 1],

        [1, 0, 0, 0, 0, 0, 0, 1]

      ]

    ],

    "ITM_0": [

      [

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 0, 0, 0, 0, 0, 0, 0],

        [0, 0, 1, 1, 1, 1, 0, 0],

        [0, 1, 1, 0, 0, 1, 0, 0],

        [0, 0, 1, 0, 0, 1, 0, 0],

        [0, 0, 0, 1, 1, 0, 0, 0],

        [0, 0, 0, 0, 0, 0, 0, 0]

      ]

    ]

  }