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Nice little game! As others have mentioned, the boss battle wasn't very challenging. The art assets didn't really fit together well, but that's totally understandable having to grab assets from different places. The only other thing I'd suggest is to allow the player to move diagonally. I'm not sure if it was an intentional design choice, but I personally felt it's uncomfortable not being able to move diagonally.

Nice work :)

Thanks for the feedback! I'll let the player move diagonally next time I make a top down game.