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(+1)

I made the engine myself using the MonoGame framework: https://www.monogame.net/

I find that having a custom engine gives me a greater degree of control, and I don't have to hunt down documentation when something goes wrong since it's all my own code. However, it can be pretty difficult building everything from scratch, so it isn't something I'd recommend for everyone.

(+1)

wow you made your own motor :D I always wanted to make my own engine because game maker studios has 2 problems 1: it is not compatible with some PCs, and 2: it cracks too much, I liked the design of your game :D 100% recommended.

Thanks, I'm glad you enjoyed it!

:D