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It is absolutely overdosed with references that few people in the jam understand. I knew when I was like "ya'll have seen The Expanse right" and was met with blank stares I was in trouble.

CommonCore 3.x is mostly gameplay additions, QoL and convenience features. Some of them are on display here but the real showoff game will be Project Takagi at the end of the year.

Having healthbars on every enemy might have wound up too "busy", but the boss definitely should have had a healthbar. I did have some thoughts along those lines but never got to trying them because of time constraints.

Spring technically doesn't end until June, but the schedule will probably slip anyway 😅