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Tags
(+2)

+ = I liked it

- = I didn't like it

* = Neutral/suggestion

Quick thoughts here since I couldn't record my thoughts as I played:

+ I appreciated the full screen option (even if it wouldn't go full screen on the monitor I wanted it on).

+ Intro doesn't go on too long and is surprisingly free of typos and grammar issues

- Intro is just white text on black background. Not interesting and makes it a little hard to understand what's going on.

- Game needs sound & music

- Being bombarded by multiple shots right away is a bit harsh. It's generally best to start the player off in a "safe zone" so they can get oriented to the controls before throwing the enemies at them.

+ Movement seems to have a good balance of "fast, but not too fast."

- Movement is a bit buggy (I would release one arrow key as I was pressing down another which occasionally caused the character to stop moving altogether)

+ There are 2 types of enemies + 1 boss

+ You need to be somewhat strategic to approach the enemies properly.

+ Enemies are defeated with 1 - 2 shots; boss takes multiple hits, but life bar is displayed at the top so you know how many more shots are needed.

- I ran into the left side of the cemetery and somehow teleported to the bottom-left corner of the map. This is on top of a roof, so I had no way of getting down. (I would have taken a screenshot, but the game crashed when I tried)

Summary

This is a solid start to a game. It lacks polish and is only 1 level, but the core experience is present and fun. Good job!

(1 edit)

We're working on bug fixes for most of the stuff you've mentioned. I agree that the game throws a lot at you right away, and we'll definitely try to adjust that to give a better difficulty curve. Sound and music are also planned to be added, but we ran out of time since we were prioritizing getting the game into a playable/winnable state. Some images for the intro are also something I'd like to add. We'll be continuing to work on and polish the game, so if you're interested, you can check back after voting finishes to try an improved version. 

Do you think you could elaborate about the game not going full screen on the monitor you wanted it on? Any information on how to replicate it, including how your screens were set up, what OS you were using, etc. would be very helpful.