Please update for the 2.0 beta, much appreciated !
Can you make an example of melee combat whereby the player has a global variable health points + attack points, and enemy actors have local variable scene specific health points and strength.
You use a sword to attack an actor, and the script subtracts player strength from enemy actor health points
I have been trying to get this to work for a few days now, and all I get is player kills enemy actor in one swing of the sword, when it really should take three swings.
P.s Thank you for making GB Studio, its a great programme !