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[jay@localhost TheBabyInYellow_PostJam_Linux]$ ./GMTK2020.sh 

4.25.1-13594126+++UE4+Release-4.25 518 0

Disabling core dumps.

Unable to read VR Path Registry from /home/jay/.config/openvr/openvrpaths.vrpath

WARNING: lavapipe is not a conformant vulkan implementation, testing use only.

Unable to read VR Path Registry from /home/jay/.config/openvr/openvrpaths.vrpath

Unable to read VR Path Registry from /home/jay/.config/openvr/openvrpaths.vrpath

Failed to find symbol file, expected location:

"/home/jay/.config/itch/apps/the-baby-in-yellow/TheBabyInYellow_PostJam_Linux/GMTK2020/Binaries/Linux/GMTK2020-Linux-Shipping.sym"

LowLevelFatalError [File:Unknown] [Line: 1157] 

GameThread timed out waiting for RenderThread after 60.00 secs

Signal 11 caught.

Malloc Size=65538 LargeMemoryPoolOffset=65554 

CommonUnixCrashHandler: Signal=11

Malloc Size=131160 LargeMemoryPoolOffset=196744 

Malloc Size=131160 LargeMemoryPoolOffset=327928 

Malloc Size=131160 LargeMemoryPoolOffset=459112 

Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.

./GMTK2020.sh: line 5: 35368 Segmentation fault      (core dumped) "$UE4_PROJECT_ROOT/GMTK2020/Binaries/Linux/GMTK2020-Linux-Shipping" GMTK2020 "$@"

[jay@localhost TheBabyInYellow_PostJam_Linux]$



Hi, thanks for the crash report, looks like the Vulkan renderer hung. Given the lavapipe  warning this is likely an engine/environment level issue, which we don't have the capacity to address just now. The linux build is a few revisions old however, so we'll be sure to update it on the next update!