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Really nice work, it's already pretty cool but it would be cooler if it was possible to have river confluences as an option. Quite many villages or even towns are built on river confluences and it also brings more variety for random settlements. One can use coast and river but it doesn't really looks like a confluence, coast being for too large waterbody than a river when in reality sizes are mostly equal.

Adding confluences is trivial, but I think it will break my bridges...

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Why? You think it will randomly place a bridge on the merging point sometimes? I think it will be possible somehow to prevent merging area getting a bridge. I don't exactly know how you place the bridge on the map but I do think it won't be that much too random, there must be some excluded areas so I guess it will be possible to exclude that very problematic spot as well. Anyways, thanks for attention.

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To place a bridge is harder than it seems. Initially the generator could place several bridges over a river, but it often produced weird configurations with a road changing sides back and forth. With two rivers I will have to allow multiple bridges again and there will be even more opportunities for the generator to build something silly.