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Sometimes I'm rather curious if no game was ever started, what the app tries to show if choosing "quit" on main-screen. It loads a grey background but no visuals there. I think it's maybe designed that players just use this button/clicking "quit" if starting a new game so far? And it's not exactly clicking its arrow, just the line that states "quit".

"how to play" could be progressed in pages by clicking anywhere than just on "next" there. Is it supposed like that?

Just started a "slower"-game so far. I like the guideline's info with icons on the main-screen while maybe a screenshot on itch's game-screen (purple background with "run game"-option), sound useful to peek to it's details than remembering them during the game?

And I like the type of gameplay, like selecting but referring to a counter & personally I'd recommend "slower"-difficulty as newcomer, just in case players would scroll through comments for inspiration about user's opinions there.