Thank you for playing the demo! I feel like I could have saved you some frustration by having more controls/hint tips throughout the game, and I'll add those for the finished project. Hint prompts for holding "Q" to heal didn't stay up long enough for people to notice, for example, that's on me.
But also you completely forgot about the axe, somehow.
Regardless, major props for getting through it without either of those though, I didn't think it was possible.
Genuinely, thanks for sticking with it, your video gave me several notes as I move forward with development!