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that's just what I love to see, some great notes about gameplay!

First one is a bug, there's a specific piece of code to make sure you can't flee from defending a siege - I'll figure out why it's broken.

I'll mull over number four. I'm not completely happy with the current system either.

Save games crashing, but only sometimes? I just redid the save/load system, so I shouldn't be surprised... I just hope I can figure out what that's about.

Balancing of necromancy/demonology - well, they give a great increase to your Hero's army size, so they do need to have disadvantages too. I'll consider your feedback though.

I'll add a movement speed option and I'll consider an autobattle option, sure. AI turns take the time to do, y'know, do AI, so no promises.

thank you for playing the game and all the feedback! It sounds like you enjoyed yourself :D