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Like the atmosphere and the old school feel, but like pointed out by Solar, fighting melee enemies totally sucks. There's virtually nothing you can do to hit an enemy without being hit as well and you cannot dodge. I think there also should be difficulty levels, because every enemy hit causes far too much damage. For me, at least. It takes the fun away from what otherwise could be a fun game.

(+2)

I've added blocking and made it so enemy attacks are slower and do less damage. I'll be updating the demo with these changes in the next few days.