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Hi! Is it possible to have normal map flow properly for Tilesetter generated patterns? I'm trying to get normal maps for a tileset tile seamlessly but I think the app will treat edges as edges while they should expect some other tile to be there. Do you know the best way to deal with it?

Hi! if I understood you correctly, you just need to set the neighbors of each tile in Laigter. If you join us on discord, I can better explain how.

But basically, you import the tileset, set how many cells it has, check tileable option, and open neighbor selector to select a neighbor tile to each individual tile.

Oh, I think I found it, thanks! Is there an option to export the neighbour set? It looks like the relations are gonna be the same for most of my cases.

no option for that yet.. it may be a good new feature to add though.

Pleeeaaase =^.^= It seems saving the project doesn't save neighbours.

Oh, thats a bug... Ill look at it.