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This was really well made and makes me curious for the full release.

I loved the aesthetics and the tone this conveys. This game is beautiful and already feels polished. I also think that the dialogue is really good and engaging. The campiness of the novel pages in contrast to the rest of the writing shows how much focus there is on storytelling in this game.

I don't know how much platforming is going to be part of the full release, but personally I really didn't like having to platform in an isometric perspective. Its very uncomfortable and now my hand hurts (using a D-Pad on a controller). 

Thank you! A D-pad though, ouch. The platforming will be a not insignificant part of the game, but it won't feature any more diagonally-structured challenges and will be more approachable in general. I want to give players more tools and ways to explore, but making a hard platformer game is not my priority.