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Instead of a maze, could this be used in dungeon situation? Say I create 90 possible floor layouts each with their own puzzles, tilesets, and mob types. Can I make a dungeon using this plugin, that would randomly select 25 of those 90 floors, put them in a random order, so while I descend the tower, it feels random and different each time I play?

Then to make things more fun, do you think I can set a floor buff that increases all enemy stats by 5% times the number of floor you are on?

Also, can I make it so the 25th floor always leads to a random boss room?

Im asking a lot, I know. Im just trying to understand how specific this plugin can help me.

As the free version contains about 90% of all the features, I recommend you just try it out ;)

When using this Plugin, you make Plugin Commands or JS calls to generate a maze, so out of the box, you can build whatever you want! I see you want to build a Rogue-like Game?

There's no limitation on the number of levels or floors. So with some eventing and variables, you can build a tower, that transfers you into a randomly-chosen type of dungeon floor, e.g. rock cave, ice cave, etc. I usually use a Variable "Progression" here that I increment every time the Player finds the exit, so given your question, you can transfer the Player to a Boss Room once the Variable reaches 25.

Raising the enemies' stats sounds like a cool idea! You will need another Plugin to do so, that will read in the Progression Variable, unfortunately, I don't know if such a Plugin exists.

So all in all, this Plugin generates Maps. Purchasing the Full Version gives you access to a seedable RNG, however, anything else, whether you want to have your game rogue-like, rogue-lite, persisted maps, etc. is up to you.

Not exactly a roguelike, I just would like to have a rogue-like tower built in a "Lost City." My idea was that my protagonist and his party would eventually take over the town as a recruitment base of operations. And through the game you'd recruit members ala- suikoden to restore the town, and periodically delve in the for various reasons. Would also serve as a way to test your party before deciding on your team to continue the story. (Also figured I could put hidden super bosses in it too)

Well, I don't see any obstacles in your plan with regard to my plugin :) You will need some eventing and a few variables, but yeah, that's definitely doable!