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Pretty game. Quite unique how the movement is done too.

Though I wonder, what's the point of combos if the combo counter doesn't reset when you're waiting years before the next hit?

Another thing is how trivial fighting actually is... Like there's no point in engaging with most enemies, when I think you're supposed to... There's no incentive to fight, just rising up with an uppercut and then literally gliding with rapid side elbows.

Otherwise, pretty cutesy game. I've featured it in my showcase video:

https://youtu.be/bFHWSZ1BOBw?t=7142