Let me share what I could do so far. For those who don't like reading, pictures are below. 🙂
- A very simple title screen (rather mock-up with some info).
- Level generation (very simple so far).
- Camera that (smoothly) follows the character.
Not much, in fact... 😟 Things go slower than expected, as usually with software development in general. 😀
Meanwhile I learn Godot engine, with it's bugs 🙂 Fortunately those bugs are not severe and can be worked around (they are usually known by Godot community). In general Godot is a nice engine, and I would recommend it if someone hesitates (at least for 2D games). That's just my humble opinion 😊
For the assets, I use 1-bit pack tileset from KenneyNL (https://kenney.nl/), slightly modifying it step by step. Font is also from KenneyNL.
And here are some screenshots and a GIF.
This is a title screen. Help and Credits menus are still to be done 🙂
Example of a procedurally generated level (with a player characted in the middle 🙂).
Another example of a level. 🙂
And this is a short animation with the player's movements.