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This game has been very lovely so far. I'm very interested in what the Council has planned for the MC. It seems very suspicious how the late Oracle managed to end up on the human world, being lethally wounded on top of that, only for a Council affiliate to show up and whisk the MC away. The mini-encounters that have skill check are kinda fun. They seem to be random?

For the engine itself, I have been encountering a weird bug. Sometimes when I try to save the game the game becomes unresponsive to any user input. Saving has previously worked just fine, but it suddenly stopped working and then occasionally started to work again.

If I q.save, then I can't click continue or anything else. Q.save doesn't work in that case. If I try to make a regular save in the save menu then it won't work and I can't do anything except to press alt+F4 and then restart the game. 

Maybe the game refuses to save once a certain save limit has been reached. I play on the PC, btw. I also checked my firewall/anti-virus if it blocks anything. I suspect skipping too much can cause these issues, since I haven't encountered and save/load issues when playing through the game the first time.

Lastly, I hope the secret LIs going to be 1 of the teachers or Dex or another secret dude.

Edit: I noticed that the common room in the Autumn wing has the "control" skill label, when we actually raise our "Logic" skill there. As far as looking through all the available activities/rooms in the demo, there is no room that let's you train "logic" just by purely looking at the labels. Maybe this is a mistake?

Thanks for your feedback!

You aren't the only one having saving issues, but as of yet I haven't been able to reproduce it. You may be right about the skipping though - I'm still continuing to test the issue so hopefully I'll figure it out soon!

I should note that it's not like the skip function doesn't work, but skipping over a longer period may, just may, be the cause.

Skipping for a short amount of time, then stopping, then skipping again seems to work? Although I'm not sure.  It's kinda tricky, because we get no feedback like an error message. The game doesn't even seem to freeze when the save function borks out and the game becomes unresponsive to any user input. Task manager says the game is still running correctly.