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I wanted to play your game under Linux ... and invoking the binary it 1st wanted to include it into DE menues (no good thing for a binary to do this) and then just produced a Segmentation fault (not related to the entries it seems). So 'SpaceTappers\(v1.0.6\)-linux.AppImage' does not run ...

OK, I checked and two other GDevelop games of 2019 did crash the same way - while the 2020+ GDevelop games are running ... quite strange - but not the fault of the game but the code of the engine, as it seems ...