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I don't have a blog post about it specifically, but I charted development on my tumblr and twitter accounts (but it'd be kind of a mess to sift through) I could def write some more hopefully, someday.

And I coded it in blitz 3D (which is what I use for everything, lol. It's very old but it's the only language I know back to front and also it produces low poly graphics really well so I stuck with it)

Oh cool! thanks : )